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Scholar Guild Introduction
Play here to listen to the introduction of the Conference.
Ladies and Lords, Scholars, Senators, Kings and Queens, we welcome you to the first day of the First ever “Andalun International Security Conference”. We are honoured to be hosting you in the City on the Strait. Make yourself comfortable - the butler of the house wishes to let you know it is his highest priority you enjoy every comfort you may require during your time here. His servants are therefore at your disposal so you may be undistracted in taking in the issues presented by this conference.
Indeed, it is crucial that we act and act now. Our world – your lands and peoples – face an ever-growing series of threats.
Yet in compiling the relevant facts for this conference some of us have noted, that in many cases we do not share a common base of knowledge. Of course! Not all books and not all scholars are available in every corner of our domains. Therefore today we will establish a base of understanding. We will share and agree on the facts of our common situation.
This is no mere summary. In fact, this is probably the most important part of the whole conference. Everything we will be discussing in the coming days relies on the truthfulness of this information.
Therefore we have enlisted the aid of the most accomplished, renowned and simply extraordinary scholarly minds to gather a diverse spectrum of knowledge ranging from the tangible Souls, the Magic and Religion connected to these, to the Geography & the History of our world - they bring the best research that has ever been compiled on these topics and will present it in a streamlined fashion.
I therefore have the great honor to introduce:
Our Topics Today
Play here to listen to Iacobus Zcrib. Let him tell you about Magic!
Edany
Edanists believe that the Nature Goddess of Chaos, Akash, has been nothing but destructive. She has sent the beasts. She has sent plagues - some that simply kill you - but others unnecessarily cruel: causing insanity, liquifying you from the inside and causing larvae to grow within you. She has created the Haunting to prevent you from reaching the depths of the world where she lives and giant sea creatures that prevent you from reaching far out into the Oceans. She is even believed to sometimes walk amongst the people in order to seed dark and murderous thoughts. And there is nothing but mankind to stand in her way.
Only the human community can overcome Chaos. If you wish to prevent your Soul from being sucked below after your death: You must create meaning for yourself. Protect the human community. Strengthen it. Build it. Let us face the darkness, the uncertain and the cruelty together. To overcome our doom.
Everyone who has lived a life of rightfulness and service may prevail amongst the living or peacefully sleep on the surface of the earth.
Nature Worship
He wandered around there, enjoying her closeness at first, but eventually, growing weary, he demanded to continue his journey. Not wanting him to leave, she created around him a jungle surrounded by deep waters and filled places with dangerous beasts & to keep him company she birthed many animals and spirits to accompany man. Soon after creating the jungle, water & beasts she fell into a deep sleep and has not awoken since. It is said she will awake when man has built a home where the two of them may live together. Man, growing weary of his imprisoned comfort went on to fight her creations through the jungle in order to free himself.
Using the Souls of the Ancestors and calling upon the good spirits you may become an Apostle of this creed, builder of the long-awaited home of the mother.
However, align yourself with the shadow soul’s whispers and demon spirits and you will fall and all of Mother's realm will have her revenge when she awakens.
To the left Theozen of the Single Path, to the right Theozen of the Balanced Path
Behold the symbols of "The Watcher", Judge of Gods (left), "Conu" the God of Truth (center) and "Tuomion" the God of Devine Punishment (right)
Play here to listen to Tera Sirumao tell you about the reaches of the Atlas!
The Map is currently version 0.1 and will undergo further bug fixes and additions until the 1st of Nov.
Of course, sometimes we have to move between settlements using the Yperetis carriages as a single rider and this is usually a scary experience - especially by night where everything that surrounds you is dark and your Algae or Soul Lantern will not hit any landmarks for days on end. Usually, people travel in convoys or big submarines to keep predators such as the fierce Terroryba or also called the Red Terrorfish, the Hollowshriek or Mutheci Shark away.
This is what some of those predators sound like:
Terroryba
Twitch Sting
Hollowshriek Whale
This is why we usually stick to our own and avoid traversing unprotected waters which lead us to have very small, somewhat isolated kingdoms.
Not to forget the Guardian Test. In order to be tested, one has to swim down into the darkness, bait a giant Mutheci Shark and kill it. Unfortunately, these isolated killings are not enough to exterminate the Mutheci so this menace is constant, which has often caused resettlements. On the upside, this ritual has made us some of the fiercest people alive - way braver than any airworldler.
Of course you need to be careful to always eat your Kergtaim otherwise you will get sick from being down under for too long.
On the topic of getting sick: Your city or settlement needs to be built near a rift or vertical shaft due to the sewage system needing to have somewhere to flow. If this is not the case - do not stay there. The disease will catch you. This often makes lower levels of below-ground cities a very illness-ridden and stinking affair.
But you shouldn’t go there anyways - the deeper you go the higher the risk of being caught by the “Haunting”. Endless archaeological expeditions looking for old dungeons, halls and shadow souls have disappeared without notice. People who live down here know that the very lowest caves are literally alive. The walls of the caves move as strange roots try to strangle you and the strangest and most terrifying beasts stand guard aside elusive demon spirits.
When traveling between cities, there is mostly no need to go down there. You can manage today most of these travels on higher roads or using the tunnel express: A Fragaerium held floating train, powered by horses that propells passengers through tunnels at enormous speed.
Many of the tunnels we use to travel have been left to us by the ancients whose remains are to be found in this very day throughout the cave networks of the Atlas.
In Freya you may live in stone houses, often frequenting Ice Temples, flying between your destinations and be more likely to be funded by the Aristocracy to do more creative labour.
In Caletsa all live an arduous existence deep within the frozen ground. Coal and crude oil are burnt for warmth and for lighting their underground cities. These very ragged housings are carved almost exclusively from glacial blocks or as tunnels into the ice.
We have always been resistant to the cold ever since our forefathers and mothers travelled down here in the First Age. But new Freya has become too acquainted with the warmth. They now rely heavily on their ovens and stone buildings. Often for hours on end comfortably conversing in their furnace-heated studies and palaces. Of course not everyone lives this way - think of the Fagaerium mines and the hard labour at unforgiving temperatures.
Many have already left, and there is a slow, but steady exodus north - even Freya, the once proud country that was so horribly beaten in the Aristocracy Wars, is struggling with corruption.
Also known as "Age of Resettlement"
Facts such as these: The First Age begun with the creation of Ynorian time. In the great tower of Ynoria's Capital, the Sunset City, a colossal hourglass was built, which spins eternally, setting the standard time for the whole Atlas.
We know very little of this time because people left hardly any written texts and only a few pictures. We believe there were comparatively few humans - probably around 45 million in total and they were all crammed into the small country of Ynoria. Despite the existence of impressive temples, castles, roads and towns all over the known world, it truly seemed as though none survived anywhere but Ynoria at this time. Of course, as the years went by, Ynorian settlers went out to claim these other lands, which today we believe were their old homes.
We believe that the existence of the beast caused an immense slowdown in expansion and made many people change their minds about leaving Ynoria. It also lead to most Eastern territories being settled about 300 years later than Western ones, which leads till today, to a lower population density.
Those settlers which succeeded formed small communities with Old Edanist, Ancestor Reverend or Nature Worship traditions and did their best to hold on in the chaotic and deadly world they lived in.
It is from that time when humans lived like the rats under the floorboards that the most meaningful age of history, as it is dubbed by nostalgic (and not always very factual) reverend historians, came to pass:
In these times the Rulers were mostly fair and hard-working. They chose their successors from amongst the people and kept almost no treasures for themselves. It was the only way to survive.
Kingdoms and Queendoms were only sporadically in touch with each other through the longer river or naval travels and even less frequently over land. Trade was very dangerous due to rogue clans and of course, the beasts who lived between the cleared areas. But War was rare as everyone mostly stayed on their own Island of Civilization.
But eventually, the kingdom's borders grew until they met. Territories that contained important resources were fought over & religious differences sparked conflict.
We can briefly segment the Age of Honor into three parts: The Early, High and Late Age of Honour. These Ages are relative in time as they are more related to how long a kingdom was already established.
In the Early Age, the first kingdoms formed and the structure was frugal. The buildings were functional, the clothes modest, and the technology improvised.
During the High Age of Honor, the establishment of these realms was progressing to a sufficient degree and it reflected in more leisure activity, colourful fashion and buildings which were increasingly made to last.
The Late Age saw well-cultivated fashions and leisure turned into excess. As the logic revolution swept over the countries which sparked first bursts of invention, tools and buildings became more sophisticated. The first Dragons were domesticated and the first Wars fought - although often with low casualties as armies to this time used to spar with each other in well-organized battles to determine who would have won rather than actual fighting with lethal intent.
In these times the kings grew mistrustful. They instated Dynasties, restricted trade to nations of other creeds and used Honor as a weapon toward other humans rather than against the forces of nature against which the concept was intended and developed.
All of this led to unrest and unstable social systems.
Also known as "Age of Empires"
The fighting had lost all trace of the civility that had been respected in the previous age. It became so destructive and brutal that the then-powerful Valano Kingdom had to step in and stop the hostilities. It remains to this day one of the most violent events in Soul Atlas History with over 30 million dead within a few short years. Looking back I like to believe it was the traumatic experience that made mankind grow up with a terrible suddenness.
During the Crusade the Medicus Mage was for the first time trained to help out as a combat medic. They suffered like most soldiers from severe mental destabilization as the world was shocked by its own brutality.
Out of this particular crisis, the Immortal Kingdom emerged, turning into the Geopolitical Powerhouse with Agaiatar as the capital. Later in the Age of Invention the first Stock Marketplace and the creator of the Atlas’ first reserve currency.
Many other Empires would rise up and take up the sword. The most notable conflicts were:
a) The Murr Invasion in todays Morou, Amurrea and Harlon Eru. This event saw the underground civilization, the “Murr”, expand their territories upon the surface. They ruled effectively but shortly as their king died and the succession was poorly prepared for.
b) The Castodia Unification Campaign is usually referred to as the “Campaign of Fire”. From the Fire Mountains, Warlord Hanuzan commanded his armies to take much of an area known today as Castodia. He instated as Emperor his good friend Tarikan, whose lineage is still in control of Castodia today - together with the Order of Sol.
c) During the Age of Invention, amongst others, Catomea, Catelonion, Acilantra and Yatur arose as empires
War was terrible as excavations into the dungeons brought to light many powerful magical weapons and dragons were domesticated for war purposes. Fortunately, dragons lose their ability to spit fire when tamed. Otherwise our world map would look very different today.
In this Age the values shifted. There was the general attitude that the individual became less significant in comparison to his state as it expanded and turned into an Empire. Some, namely the Immortal Kingdom and Castodia, became intensely patriotic. But most other Empires soon started to feel impersonal and cold. The banners became so elaborate only a few people could accurately reproduce them, the monuments were massive, and the bureaucracies rapidly became convoluted & bloated.
It was only over time that Empires learned how to truly leverage their giant size to push forward standards and innovation to the benefit of the whole world.
This new kind of world order subsisted. It permitted more rapid population growth and although wars and civil wars were more terrible than before, more effective ways to kill the beasts were discovered, more elaborate trade networks were established and, aided by the invention of the printing press, more knowledge than ever before was amassed and distributed.
Also known as "Age of Invention"
Initially, when the propeller came along everyone first saw in it a more elegant way to move ships. It was not until in 720YT that they began to use draft animals to power the propellers.
This: the technology venting Fagerium, refueling it and further improvements in aerodynamics lead to airships which were eventually able to travel up to 100 km/h as the crow flies.
This “shrunk the world” as many countries started to build airports between their most important trading cities. It revolutionized trade, shrinking maritime trade and giving landlocked countries more leverage. It also empowered countries which had no sufficient access to dragons to still maintain an Air Force and it created even more stupefying amounts of wealth within the few countries which had Fagerium possessions in their territory.
It is because of the subsequent array of discoveries and adjustments to these airfaring systems that this age was named the Age of Invention. Although some began giving it another name: The Age of Aristocrats.
Because the world was shrinking, trade was more powerful than ever and the newly operating companies had soon after, for the first time, access to a new invention: The stock market. Powerful private and publicly owned companies arose. They were the pillars of modern society, providing many services, especially in the Empires which were on the rise and searching for allies to consolidate their place in the world.
But the main reason why they became so powerful was because Freya pioneered what is known as the “Scalve” System. An increasing amount of states would choose a handful of companies which were dedicated a certain sector in the economy. They would have almost unrestricted access to cheap loans and would be bailed out every time they failed. That made the domestic markets highly competitive to all other countries who did not use this system. But it had the side effect of making some companies stronger than the states which were supposed to control them and soon the laws began to warp to reflect this.
Eventually states who started to push back found themselves in heavy resistance. Conglomerates of Companies which formed across borders were preparing to upend the Age of Empires and states in favor of an age in which Cooperations would run the world. The most important of these alliances called themselves the “Atra” and “Medejin”. This lead to a war which was fought all over the Atlas for almost 10 years between 813 and 822 YT.
This conflict ended with the Statesman victorious and dealt a heavy and debilitating blow to the Conglomerates which would never again rise to become the governing entity in any part of the Atlas. Still, corporations and investors held great power, and trade networks continued to grow and shift. During this time the moral revolution occurred which put philosophy front and center and lead to a decrease in wars everywhere as new Universities sprang up across the whole Atlas.
Around 950YT aristocrats started investing in a set of companies on the stock markets in Andalun. These companies were educating Terraci Mages with the help of a University Mage Order. This Order had recently opened up exchange of expertise, willing to share its secrets for the greater good leading to a small period known as the “Conflict of the Orders”. As these companies were now able to educate Terraci en masse, it became financially feasible to send them to assist farmers with food production. This led to farmers being able to take on successfully larger fields, more than returning investment on the loan and state-subsidized Terraci they hired to keep bugs away, keep crops healthy, help plant and decrease the time plants took to grow. This led to a massive spike in food production which within a decade halved the number of famines that took place.
Because of this, vast investments were poured into these agricultural ventures. Many different companies offered this service. Many governments bought these “Terraci Bonds” made from stocks from these different companies and stored them as secure assets. Most notably, as the Immortal Bank ran out of precious metal reserves, it bought these bonds and changed the peg of its issued currency - the royal letter - from the gold standard to a new Terraci bond standard.
All of this worked well. Investors began to search for places to deploy their capital and a frenzy of investment sprees rained upon the whole continent - both on the wise and unwise investments.
But they were all soon taken by surprise.
The Map is currently version 0.1 and will undergo further bug fixes and additions until the 1st of Nov.
This, as you know, triggered the formation of “The League.” Our league, which began with Acilantra, Reonur, Frostland and the Dynasty and has now grown to include our new ally, Norus, is the official counterpart to Honordom aggression.
Today it is the year 1091YT. There are Geopolitical Tensions and proxy wars between our League and The Holy Empires in the Dukedoms, Harlon has propped up its Military and entered into a Military alliance with Vondo and Morou. Sokuzan is rising and pushing its borders outwards in all regions. It is a time of great volatility and danger.
In addition to the worrisome geopolitical tensions between all major blocks which could trigger another atlaswide war, there are some other indicators we can no longer divert our eyes from!
The Beasts which we pushed back over hundreds of years of ever better technology seem to be returning. Multiple sightings have been made of these monstrous creatures in territories which were deemed cleared of this menace. Whole settlements have been completely annihilated faster than our militaries can respond. I know many of you think little of this – after all, if ancient people beat them back with swords, surely we can do the same with dragons and repeaters. Yet the problem still grows.
On top of that, some scholars have entered the depths of the dungeons remaining from previous civilizations and found writings which have reliable information on the collapse of the previous civilization. We still don’t know what exactly was responsible for the fall but we think that in many areas - technology and geopolitics being probably the most determining of them all - we are approaching a similar point to those previous civilizations. Specifically, the point where they collapsed.
I am sure you share my desire to avoid repeating a historical event which would see all of civilization wiped out. We can no longer look away. We have to prepare for the worst. And possibly quickly!
thank you for attending the 1st day of the Andalun International Security Conference!
Lena Olivier
Jay Fenton
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The "Eastern Tribune" is the most widely printed newspaper on the Eastcoast. Because we do not live ourselves on the Eastcoast (which is unfortunate) we have to sent for the Edgepaper.
The Edgepaper of the Eastern Tribune is the summary of all significant events to appear in the Newspaper during the last month. It is printed for far-off regions where some want to stay informed but to where sending daily or weekly prints is not feasible. Therefore it is a shortened overview over only the most important events.
The paper undergoes a regular truthefication process in which the Order of Tian will check the quality of work and the quality of the institution structure to make sure all incentives to lie, distort or omit the truth are removed.
Of course only decisionmakers, aristocrats and intellectuals read Edgepapers but as you have come to the Andalun Scholar Conference we thought you might be interested.
Stay up to date on the current events of the Honordom expansion, the League’s Geopolitics, Dragonraces, Elections, Crownings, Wars and much more.